Pressing the 'marker' button will create a marker at the point the scrubber is at, and selecting a marker by clicking the circle on top will bring up a menu where the marker can be edited. Markers are visible on the timeline as a white line with a circle on top. Markers are features of the editor that allow a time to be marked in the timeline. If you are selecting an object and the scrubber is within the time the object is alive, then the scrubber will appear in the object keyframe timeline. The timer at the top of the timeline is where the scrubber currently is. It can be moved by dragging it at the top of the editor. It is visible as a blue line with a square on top. The timeline scrubber is used to view a specific time in the level. What bin or layer an object is on has no affect on how it exists in the level, this feature is mainly for organization purposes. There are also 5 layers, or sets of bins, that can be selected between. The timeline consists of 15 bins, which are lines on which objects can be placed. Objects can be placed and edited through the timeline. The timeline is at the bottom of the editor.
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